Fun Systematically |
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Alan Dix |
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position paper at panel on "Funology" at ECCE-12, York, UK, 12th September 2004 download: full paper (PDF, 127K), slides (PDF, 249K) |
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This position paper looks at two examples where the study of fun is at very least systematic, and quite possibly scientific. In the first, Virtual Crackers, a systematic process of 'deconstructing experience' identifies the individual aspects of an experience (pulling crackers), which are then used to reconstruct a new experience in a new medium (the web). In the second, a generic question about the relationship of fun and engagement is studied through the mutation of examples, slowly changing particular abstract attributes. Neither process is perfectly automatic nor even reproducible, but both exhibit structured methodologies to find results. Scientific? You decide.
Keywords: Fun, enjoyment, engagement, design, deconstructing experience, virtual crackers
Alan Dix 9/10/2004